Helsreach Trading Goods

I’ve got a good selection of Ramshackle Games trading goods painted up for next month’s BOYL game. We are planning a ‘sandbox’ style game where players can bring a gang, and compete to make money at the rough fringes of the Imperium in Helsreach, Logan’s World.

Here’s an Imperial Guard patrol looking for contraband in […]

Helsreach buildings

The first instalment of Helsreach buildings is well on its way for BOYL.

Surface – this is an old sheet which has been painted with a mixture of PVA and paint and then sprinkled with coarse sand. Newspaper is put underneath the sheet, which sticks to the sheet and stiffens it, helping to prevent […]

Helsreach buildings

Before I get started on making some buildings specifically for Helsreach, (that’s the Logan’s World city featured in Rogue Trader – nothing to do with the later book), I thought I’d collect up all the pictures for reference. Here they are in one handy image.

Architectural elements are:

Adobe mud buildings Small square or […]

Helsreach jet bike race

Inspired by the classic Carl Critchlow artwork in Rogue Trader (see below), Curtis and I are planning to hold a big jet bike race through the streets of Helsreach, Logan’s World at BOYL 2017.

Jet bike race test game – models from the Ramshackle kickstarter

We finally had the first test game on Sunday, […]

Inquisitor Cynole – ornithopter

One of the key elements for the Inquisitor Cynole game at BOYL last weekend was the ornithopter. The story snippet from the original Chapter Approved that this game was based on describes it as follows “The ‘thopter was a local model, ancient and noisy, the dull beat of its engines drowning any attempt at conversation”.

[…]

Natives for Inquisitor Cynole

Most forces in the game are being supplied by the players themselves. The only major player controlled force I’m supplying are these feral world natives. I thought about these for a long time before buying the models. The temple itself has an Aztec vibe, so initially I thought along those lines, but it seemed a […]

Inquisitor Cynole playtest photos

A couple of weeks behind schedule, I’ve finally set up for the scenario playtest for the Inquisitor Cynole game. I was starting to worry a bit, but I’ve really pushed on in the last few weeks. Last weekend I printed out a draft set of the temple floorplans, finished the first draft of the […]

Inquisitor Cynole scenario – background

The ‘thopter was a local model, ancient and noisy, the dull beat of its engines drowning any attempt at conversation. Dr Moenkhaus gestured to the ground.

‘That’, he said ‘is the main logging zone. You can see the loggernauts if you look closely’. Inquisitor Cynole peered from the cabin window. Far below he could […]

Unreleased Citadel wizard / cleric

At BOYL as a reward for putting on a game, I was lucky enough to get a pick from a box of unreleased Citadel wizards (thank you Bryan). I have been gradually putting together a witch-hunter warband for Mordheim and this cleric seemed perfect to lead them. Here he is on the Collecting Citadel wiki […]

First Chainsaw Warrior game at BOYL

The first game has been played at Bring Out Your Lead 2015. The last Chainsaw Warrior (controlled by Skarsnik) reached Darkness with 5 minutes to go, only to be battered down after he missed with his Laser Lance. Here you can see them working their way across the 2nd floor being chased by the green […]