Blood Red Skies – Strikes and CAP

The previous post covered how to hunt out your enemy’s carrier and send the strike to it. So, what happens next? Strikes are either at low level with torpedoes or high level with dive bombers. The prepared defender will have some aircraft on Combat Air Patrol (CAP), which can also be at either level.

If […]

Blood Red Skies – Carrier searching

This post covers our search rules for the Blood Red Skies campaign. These are key to getting the right ‘historical’ feel to a carrier vs carrier action because of the importance of locating the enemy and the uncertainty involved. Working off some real world historical events, we wanted to include:

Going after the wrong target. […]

Blood Red Skies Carrier Campaigns

We’ve discovered that our favourite way to play Blood Red Skies, the Warlord WW2 aircraft game, is in carrier vs carrier campaigns. We started off with Ken Natt’s “Bath Tub” carrier campaign and have added a load of our home brew rules on top – this describes our combined rules.

Each player has a carrier […]

Blood Red Skies Campaign Name Tags

I’ve been playing some of the Blood Red Skies campaign and to help track which pilot is which, I’ve made these name tags that fit on top of the bases. There are sets for British, German, Japanese, US, Russian and Italian. If you’d like to edit the names, the source Photoshop files can be downloaded […]